![]() Shiflet expands: “There was an issue prepping the files for CD production though, and I don’t remember the exact problem but I believe it had to with the lead-in information for the tracks adding very small gaps in playback that would under normal circumstances be mostly unnoticeable but here stood out pretty significantly. “I’d pictured it as a shuffle-able 99-track 3-inch disc and the 4-second time frame for each contribution was established because that is the minimum time you could use for a track on a professionally produced CD.” It turns out that Soun was conceived as a way of exploiting the capabilities of compact disc technology. I connected with Shiflet to better understand the background behind this unique release, which originally wasn’t going to be a record at all. The list itself is a who’s who of the early 00s noise scene, featuring Merzbow, Reynols, Ernesto Diaz-Infante, and Aube, among many others. ![]() The catch? The order of the tracks was kept obscure, so there was no way of knowing which artist was responsible for which four-second tract. ![]() Gameboy’s proprietor, Mike Shiflet, had put a call out for four-second tracks, which he then arranged into one seamless compilation-cum-composition. In 2003, the Columbus, Ohio based record label Gameboy Records put out Soun, was a seven-inch single that incorporated 100 different artists. ![]()
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